[New Release] M 60 Bubble Balancer Manual.zip
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Specifies how fast a bubble reaches full size. When a bubbleis released from the producer point, it generally starts out rathersmall. If you set this value too high and you specify a small producerarea, the bubbles pop each other, and the effect generates fewerbubbles than expected.
Specifies the rate at which bubbles decelerate after beingreleased from the producer point, and controls the speed of theflow of the bubbles. A high Viscosity value creates resistance asthe bubbles get farther away from the producer point, causing themto slow down. If Viscosity is set high enough, the bubbles stop.The thicker the substance, the higher the Viscosity. For example,if you want to create the effect of bubbles traveling through oil,set Viscosity fairly high, so that the bubbles meet resistance asthey travel. To create the effect of bubbles floating in air, setViscosity fairly low.
Determines the direction that the bubble rotates. Fixed releasesthe bubble from the producer right side up and keeps it that way.Use this control if the bubble has built-in highlights and shading,as all of the preset bubbles do. Physical Orientation buffets andspins bubbles around by the forces on them, creating a chaotic scene.Bubble Velocity faces the bubble in the direction of its motion.This setting is the most useful for flocking-style animations. 2b1af7f3a8