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So, you want to render a Keynote presentation, script, or storyboard in Cinema 4D (or whichever application you use)? Then MeshLab can make that task a snap! It’s a flexible offline renderer that gives you control over the way your meshes are textured, modeled and colored, how they’re rendered, and more -- all without additional plug-ins or software.
You can use BFGRender or Cinema 4D's built-in renderers to bring your 3D figures to life. It is the same interface you know from other rendering tools such as Substance Painter and Turbosquid. You can also use Substance Painter or Substance Designer to create the materials now.
You can't get any better sand-box or fully-integrated solution for your renders! Cinema4D RDNA Sandbox is the most versatile setup you can imagine, where you can mix and integrate different rendering engines and file formats with unmatched flexibility and a mouse-clicking interface. Advanced rendering workflow styles allows you to use the rendering engine of your choice, from Arnold to Arnold GPU.
keihan is a professional collection that contains best-in-class tools and resources for those who design and create visualizations, simulations and real-time 3D visualizations. As a member of keihan, you'll enjoy a 12-month free trial and a 20% discount on KtoA plug-ins. keihan is available as a standalone subscription or with a collection of end-to-end creative tools within the Autodesk Media & Entertainment Collection.
PlayerArt is powerful, and excels where Stanview falls short – including being platform-independent. Starting today – PlayerArt will be offering a free edition for the Renderfarm Users to give organizations all over the world the ability to create, manage, and distribute high resolution renders. Since its release in 14.5 – You have been asking for it! Now PlayersArt is here. d2c66b5586